The Games Children Play

ICT learning and videogames in primary and secondary classrooms The UK is the world’s third largest market for video and computer games, generating sales of over one billion pounds a year. Amid hot debate, computer games are set to enter the classroom. This programme investigates whether teachers can turn them into good educational tools and indeed if they should.

Find out what this powerful technology can do for education as top academics and practitioners from the US and the UK reveal its real potential.

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