Computer Generated Enterprise

Year 11 pupils in Liverpool embark on a social enterprise project Liverpool’s status as European Capital of Culture 2008 is celebrated in a computer game created for a school social enterprise project. A team of Year 11 pupils at St Margaret’s C of E School came up with the idea for a game, called Streets of Culture, based on a motor race around the city’s most famous cultural landmarks. As the sports cars race against the clock, they pass such icons as the Liver building and Liverpool Cathedral. Jaguar, which is based a mile from the school, provided computer models for the game and gave pupils an insight into how cars are designed and manufactured. The pupils also spent a day at Liverpool Hope University to finalise developing the project, giving them a taste of higher education. The final designs and images were then generated into a game by software development company run by a governor and former pupil of the school. The school wants to build on the project by producing another game in partnership with up to ten other Liverpool schools.

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